Sectors

Competitive socialising

Competitive socialising mixes games with food and drink: darts, crazy golf, bowling, ping pong, karaoke and immersive experiences. The sector grew rapidly in the 2010s, appealing to groups and corporate bookings. Staff combine hosting, game support and bar service. The model depends on high-spend groups and strong concept design.

The money

Revenue includes game fees plus food and beverage, with group bookings driving volume. Capex for fit-out can be high, so utilisation matters. Peak demand is evenings and weekends, with corporate events in the week. Labour combines hosts and bar staff, scaled to bookings. Novelty can fade, so concepts need refresh cycles.

Numbers that matter

Game utilisation
booked game hours
Spend per head
total revenue per guest
Group booking share
revenue from groups
Event bookings
corporate and private hire
Repeat visit rate
loyalty

What keeps owners up

  • High fit-out costs
  • Novelty fatigue
  • Competition among concepts
  • Weekend peak staffing
  • Rent in prime leisure locations

What we talk about

  • Hosting games as hospitality
  • Why adults want to play again
  • Corporate events and team-building
  • The future of experiential bars
  • When a concept stops being novel

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